Wilshire Boulevard is one of the most famous roads in Los Angeles. The route that I took today took us from Downtown Los Angeles, through Macarthur Park, Koreatown, and then to Miracle Mile which houses a lot of famous museums like the Los Angeles County Museum and the La Brea Tarpits Museum. Not a long bike trip, but very scenic as you all will see from my pictures.
Last Edit: Jun 23, 2013 14:55:57 GMT -8 by Connector
peteozzy: I really enjoyed Bit Dungeon, but I have to say that I prefer Space Croissant. They're both great though. Cheers for the heads up on Crystal Siege; going to be watching that one!
Jul 12, 2014 5:35:56 GMT -8
Bronxsta: A lot of stuff on my plate: I'm currently coordinating a huge indie game Showcase to go live on r/gamedev next month. Right now I have 14 devs confirmed to talk about their games and answer questions, comments
Jul 12, 2014 7:36:40 GMT -8
Bronxsta: As on now, the list includes: Four Sided Fantasy, Apexicon, Liege, StarDiver, Brigador, There Came an Echo, Ashen, Gamma Void, Murder in the Hotel Lisbon, Cally's Cave 2, Freaking Meatbags, Shadowcrypt, Deadcore
Jul 12, 2014 7:38:54 GMT -8
Bronxsta: The guys of The Nightmare Cooperative said they're in depending on the timing. SuperHOT devs said they'd participate in a future Showcase
Jul 12, 2014 7:39:57 GMT -8
JCho133: Space croissant seems like a lees complex version of bit dungeon. What are the key differences, other than their themes?
Jul 12, 2014 8:34:52 GMT -8
JCho133: I'm telling you guys, Korigame is a developer to watch. Dungeony is pretty good, can't wait to see what he does with Fat Dungeon
Jul 12, 2014 10:01:04 GMT -8
awp69: Mentioned it earlier, but anyone who liked Trials Frontier but didn't like it's F2P model should check out Urban Trial Freestyle.
Jul 12, 2014 22:16:15 GMT -8
awp69: Fun game and a bargain at $1.99. The only thing is that I think the devs underestimated the power of iOS.
Jul 12, 2014 22:17:05 GMT -8
awp69: I don't care that much about graphics but it's pretty rough around the edges.
Jul 12, 2014 22:18:08 GMT -8
awp69: pop-in and jaggities that I think could have been avoided. It's only around 200 MB, which is good but think they could have worked on it some more and even with a larger file size and a higher asking price, it could have done well
Jul 12, 2014 22:20:10 GMT -8
awp69: I don't know how it compares to the Vita version but I'd have to bet it looks quite a bit better on it. Other control options would be nice too but it really is fun and has some imaginative courses
Jul 12, 2014 22:22:07 GMT -8